Complications

Unexpected complications at the target location

Problem. The Hutts want Sorr too.

Spotted a Nikto crew casing the same building. Hutt Cartel muscle. They're not as subtle—loud, obvious, armed to the teeth.

Seems Sorr double-crossed the wrong Hutt during his Imperial days. Cartel put a price on his head. Dead, not alive.

This complicates things. Fifty thousand credits requires Sorr breathing. The Hutts just want him dead. They'll settle for less.

I could let them take him. Less work for me. But the Guild contract is clear, and I don't like sharing.

Plus, the Hutts would kill him messy. He deserves a trial. Let the New Republic sort out his crimes.

Moved up my timeline. Tonight, not tomorrow.

This is the way.